Scenery

Scenery - Virtual Reality and Augmented Reality framework

The Scenery GitHub page contains:

  • Downloads of source code and binaries
  • Documentation
  • Tutorial examples
  • Hardware compatibility list
Scenery is a flexible and scalable framework for virtual- and augmented-reality rendering of volumetric (voxel) and geometric (surfaces) data. It supports head-mounted displays as well as clustered setups like CAVEs and PowerWalls, and includes tracking and viewpoint APIs. Scenery is the basis of our immersive and interactive microscopy technology. The software is developed by Ulrik Günther at the MOSAIC Group and is described in the following publication:

Ulrik Günther, Tobias Pietzsch, Aryaman Gupta, Kyle I.S. Harrington, Pavel Tomancak, Stefan Gumhold, Ivo F. Sbalzarini. scenery - Flexible Virtual Reality Visualization on the Java VM.arXiv:1906.06726, 2019. (PDF).


>> Go to the Scenery GitHub page ...

In order to ensure financial support for our project and allow further development of this software, please cite above publication in all your documents and manuscripts that made use of this software. Thanks a lot!


IN NO EVENT SHALL THE MOSAIC GROUP BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE MOSAIC GROUP HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. THE MOSAIC GROUP SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, AND THE MOSAIC GROUP HAS NO OBLIGATIONS TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.